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 Why PS development should stop at V83

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Irbis
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PostSubject: Why PS development should stop at V83   Mon Jul 05, 2010 4:17 am

cuz this game is turning into seriosuly shit after V83
http://www.youtube.com/watch?v=IsmC488RcsY
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MeowMixer
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PostSubject: Re: Why PS development should stop at V83   Mon Jul 05, 2010 9:15 am

...?

I expected something related to the BigBang patch but...

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PostSubject: Re: Why PS development should stop at V83   Mon Jul 05, 2010 9:28 am

that too. But it all started with Dual Blade. becuz - what DB did was totaly anihilate all Advantures/KoC classes. After that the so called BB patch came screwing up MS gameplay upside down.
this is exactly what had happed with Death Paladins in WoW. But Blizzard just nerfed the DP. And what NE卐ON did? beff up everything instead of balancing one fucking class. its like with rotten teeth. you just have one - one that need to be replaced. but NE卐ON method is replacing ALL the teeths so al of them will be rotten now and so - equal. thats just fucking epic.
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Trick
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PostSubject: Re: Why PS development should stop at V83   Mon Jul 05, 2010 1:22 pm

didnt they nerf the dbs alot though?
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PostSubject: Re: Why PS development should stop at V83   Mon Jul 05, 2010 2:15 pm

Update to Balance Patch 2
do it.
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PostSubject: Re: Why PS development should stop at V83   Mon Jul 05, 2010 3:47 pm

Trick wrote:
didnt they nerf the dbs alot though?
they nerfed the damage formula but beffed attack speed. so the actual dps is preetymuch the same.
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PostSubject: Re: Why PS development should stop at V83   Mon Jul 05, 2010 7:30 pm

Also, the new patch that's going to change everything on maplestory like the HUD, exp, damage, and other stuff. I wonder if someone could make a p.server out of KMST files
Edit: I mean Big Bang KMST patch


Last edited by Scottttttt on Mon Jul 05, 2010 7:54 pm; edited 1 time in total
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PostSubject: Re: Why PS development should stop at V83   Mon Jul 05, 2010 7:47 pm

the only thing i like about the updates are the cb stuff Very Happy
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PostSubject: Re: Why PS development should stop at V83   Mon Jul 05, 2010 7:59 pm

Lv| GMS |w/o curve | KMST exp | % exp of GMS |%without EXP curve
10 | 1144 | 1716 | 1244 | 109% | 72% |
52 | 631k | 789k | 129k | 21% | 16% |
91 | 5,06m | 6,32m | 1,51m | 30% | 24% |
152 | 131m | 163m | 66,9m | 51% | 40% |
162 | 223m | 279m | 127m | 57% | 46% |

I think the EXP tables are the second best, next to all of the classes getting 1 new skill
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PostSubject: Re: Why PS development should stop at V83   Tue Jul 06, 2010 1:44 am

Scottttttt wrote:
I wonder if someone could make a p.server out of KMST files
Edit: I mean Big Bang KMST patch
well theres a working MSSea source/P.Servers so why not KMS. still - it would be hell of a work.
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PostSubject: Re: Why PS development should stop at V83   Tue Jul 06, 2010 10:27 am

Irbis wrote:
so why not KMS.
You would have to translate EVERYTHING.

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PostSubject: Re: Why PS development should stop at V83   Sun Jul 11, 2010 4:42 am

I somewhat agree to an extent with this. I play in kms and work on developing in my spare time. KMS has gotten to the point where if your a private server developer theres no reason to continue on with it. If you can manage to code a working kms private server after the big bang patch your coding skills are to the point where theres no reason to work on private servers go get a job as a professional coder or go to school for it. If your a coder thats unable to and are sticking with v 75 theres no point anymore because of how out dated it is.

Its kind of depressing to me. Neutral

-Groboto
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PostSubject: Re: Why PS development should stop at V83   Tue Jul 20, 2010 1:11 am

I really like the dualblader! I think Bandits just be able to equip 2 daggers, maybe that would be better...


Last edited by MatthewSM on Tue Jul 20, 2010 10:43 pm; edited 1 time in total
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PostSubject: Re: Why PS development should stop at V83   Tue Jul 20, 2010 12:16 pm

MatthewSM wrote:
I really like the Dual Blader! I think Bandits just be able to equip 2 daggers, maybe that would be better...
trolls
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PostSubject: Re: Why PS development should stop at V83   Tue Jul 20, 2010 8:41 pm

Josh wrote:
MatthewSM wrote:
I really like the dualblader! I think Bandits just be able to equip 2 daggers, maybe that would be better...
trolls
I am not a troll. o.O I truly do like the dualblader.


Last edited by MatthewSM on Tue Jul 20, 2010 10:44 pm; edited 3 times in total
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PostSubject: Re: Why PS development should stop at V83   Tue Jul 20, 2010 9:17 pm

MatthewSM wrote:
Josh wrote:
MatthewSM wrote:
I really like the dualblader! I think Bandits just be able to equip 2 daggers, maybe that would be better...
trolls
I am not a troll. o.O I truly do like the [url=http://image.bayimg.com/gangpaacm.jpg]dualblader[/url].
we know you do, troll.
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PostSubject: Re: Why PS development should stop at V83   Sat Aug 14, 2010 12:28 am

MeowMixer wrote:
Irbis wrote:
so why not KMS.
You would have to translate EVERYTHING.

OR, you can learn korean. which is good. im not ur sensei gtfo.
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PostSubject: Re: Why PS development should stop at V83   Sat Aug 14, 2010 2:00 am

Dimitry wrote:
MeowMixer wrote:
Irbis wrote:
so why not KMS.
You would have to translate EVERYTHING.

OR, you can learn korean. which is good. im not ur sensei gtfo.

sensei is japanese you fool
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PostSubject: Re: Why PS development should stop at V83   Sat Aug 14, 2010 2:12 am

Trick wrote:
Dimitry wrote:
MeowMixer wrote:
Irbis wrote:
so why not KMS.
You would have to translate EVERYTHING.

OR, you can learn korean. which is good. im not ur sensei gtfo.

sensei is japanese you fool

lol pawned
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